ViSi: Displaying Images from the uSD Card - WYSIWYG FAT16
Details
Number | 4D-AN-00069 |
Difficulty | Medium |
Supported Processors | PICASO, DIABLO-16, PIXXI-28, PIXXI-44 |
Supported Environments | ViSi |
Description
This application note explains how to create image and video objects in the WYSIWYG screen, how to insert the generated object codes into the main program, and how to display the objects using simple 4DGL commands. For video objects, this tutorial shows how video frames are displayed either one at a time or continuously.
Prerequisites
- General: How to Update the PmmC for DIABLO-16
- General: Migrating from PICASO-SGC-GFX to PICASO
- General: How to Update the PmmC for PICASO
- General: Downloading an Application Program to RAM or Flash Memory
- General: Partitioning a micro-SD into FAT and RAW Components
- General: 4DGL Colour Constants
- ViSi: Getting Started with PICASO and DIABLO-16
- Designer or ViSi: How to Draw Pixels and Lines
- Designer or ViSi: How to Draw Circles and Rectangles
- Designer or ViSi: How to Draw Triangles and Polygons
- Designer or ViSi: Touch Detection
- ViSi: Displaying Images from the uSD Card - WYSIWYG FAT16
- ViSi: Images and User Images
- ViSi: Input Objects
- ViSi: The LED Digits Object