ViSi-Genie Magic: 32bit LED Digits
Details
Number | 4D-AN-00157 |
Difficulty | Medium |
Supported Processors | PICASO, DIABLO-16, PIXXI-28, PIXXI-44 |
Supported Environments | ViSi-Genie |
Description
This application note primarily shows how the Magic Code and Magic Object objects are used to implement a project that displays 32-bit integer values on the screen using a LED digits object. The implementation further requires the use of the following features and functions in combination with the Magic Code and Magic Object objects: String Class Functions Image Control Functions
Prerequisites
- General: How to Update the PmmC for DIABLO-16
- General: How to Update the PmmC for PICASO
- General: How to Update PmmC for PIXXI
- General: Partitioning a micro-SD into FAT and RAW Components
- ViSi-Genie: Getting Started with PICASO Displays
- ViSi-Genie: onChanging and onChanged Events
- ViSi-Genie: Getting Started with DIABLO-16 Displays
- ViSi-Genie: How to Add Magic Objects
- ViSi-Genie: Advanced Buttons
- ViSi-Genie: Labels, Texts, and Strings
- Designer or ViSi: Strings and Character Arrays
- Designer or ViSi: 4DGL Strings Print Formats – the String and Character Format Specifiers
- Designer or ViSi: 4DGL Strings Print Formats – the Long Decimal Format Specifiers